However, I've problem while compositing targa image sequence into adobe after effects, it doesn't pop out alpha properties as before and it cause my background turns out to be black instead of transparent so I've decided to try another method where using png file and render them in 3Ds Max with alpha settings apparently it works as well.
There are some changes made after the alpha test. I've delayed the timeline during user interaction part so that users given some time to make a decision. Furthermore, I realized the resolution of the character appears to be too sharp and cause her doesn't blend well with the background so I've decided to fast blur the character to balance the UI. Moreover, the shadow should be added in 3Ds Max but due to in lack of time I've insert the shadow in AE to show some depth however it still looks unrealistic. Meanwhile, it's best to render as image sequence to prevent crash files and it's editable in Adobe After Effects.
There's many things to learn in new technology and I tried to execute based from what I know. I need to be self conscious with myself hence I managed to create a small and simple artefact for now due to time bound of my learning and understanding the new technology. Thus, I considered this as my exploration project. I'll slowly improve myself from half of the character to a full complete character from time to time in the future and that's part of the reason why this learning progress helps me to make mistakes and self learning. I'm always seek for perfection when comes to detailing however I've learnt that planning is much more important in order to create a successful project.
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