This is a prototype of my character animation, I'm still figuring out how to increase the resolution of the video.
Monday, 20 January 2014
Learning Progress 12
For my character animation, I've refined the bone skeleton around the arm area so that they can move flexibly at the same time searching for tutorial on how to export and render and animation file. Besides, I've found solution on how to loop the animation so that I don't need to recreate redundant animation for my walk cycle.
This is a prototype of my character animation, I'm still figuring out how to increase the resolution of the video.
I've came across a tutorial about exporting the animation to unity for further refinement such as camera angle and lightning. Nevertheless, all these functions are applicable in 3D studio max software is just that I've to explore the tools.
This is a prototype of my character animation, I'm still figuring out how to increase the resolution of the video.
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